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Go to the app drawer and select Secure Folder , tap Add apps , choose the apps to include in Secure Folder, and then tap Add. When you want to unpin an app, access Secure Folder, and then, depending on how you set up Secure Folder, enter your pattern, pin, or password, or scan your biometric security option.

Actively scan device characteristics for identification. Use precise geolocation data. Select personalised content. Create a personalised content profile. Measure ad performance. Select basic ads. Create a personalised ads profile. Select personalised ads. Apply market research to generate audience insights. Measure content performance. Develop and improve products. List of Partners vendors.

By Jason Bennett. Jason Bennett. Jay Bennett is a former Lifewire writer and digital marketing consultant with 8 years' experience. His writing has appeared on the VisiHow website. Reviewed by Jon Fisher. Tweet Share Email. Android Switching from iOS. You may get a Turn on Pin notification. Select OK to continue. Some Android phones require you to press and hold Back and Home to unpin.

Select the yellow lock whenever you want to enable or disable the app lock. How do I lock apps on my Samsung S10? You no longer have to build, sign, and manage multiple APKs to optimize support for different devices, and users get smaller, more-optimized downloads.

Optimized APK serving then becomes an automatic benefit. When you use the app bundle format to publish your app, you can also optionally take advantage of Play Feature Delivery , which allows you to add feature modules to your app project. These modules contain features and resources that are only included with your app based on conditions that you specify, or are available later at runtime for download Using the Play Core Library.

Watch the following video for an overview of why you should publish your app using Android App Bundles.

Publishing with Android App Bundles helps your users to install your app with the smallest downloads possible and increases the compressed download size limit to MB. Any subsequent downloads, such as downloading a feature module and its configuration APKs on demand, must also meet this compressed download size restriction.

Asset packs do not contribute to this size limit, but they do have other size restrictions. When you upload your app bundle, if the Play Console finds any of the possible downloads of your app or its on demand features to be more than MB, you get an error.

So, if you encounter this error when publishing your app bundle, use one of the following resources to reduce compressed APK download sizes:.

The following are the currently known issues when building or serving your app with Android App Bundles. If you experience issues that are not described below, please report a bug. Content and code samples on this page are subject to the licenses described in the Content License.

App Basics. Build your first app. App resources. Resource types. App manifest file. Device compatibility. Multiple APK support. Tablets, large screens, and foldables. Build responsive UIs. Build for foldables. Getting started. Handling data. User input. Watch Face Studio. Health services. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content. Watch Next. Build TV games. Build TV input services. TV Accessibility. Android for Cars.

Build media apps for cars. Build navigation, parking, and charging apps for cars. Android Things. Supported hardware. Advanced setup. Build apps. Emergency SOS 5. International emergency calling 6. Cellular available 7. Family Setup — pair multiple watches with one iPhone 8. Compare all models Shop Apple Watch.

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Discover new engraving options for AirPods. Mix emoji, text, and numbers. And free returns. See checkout for delivery dates. ActivityCompat import androidx. ContextCompat import java. Executors import androidx. ProcessCameraProvider import kotlinx. File import java. ByteBuffer import java. SimpleDateFormat import java. Request camera permissions Before the app opens the camera, it needs permission from the user to do so.

Open AndroidManifest. Copy this code into MainActivity. The bullet points below will break down the code you just copied. It should now ask permission to use the camera: 4. Implement Preview use case In a camera application, the viewfinder is used to let the user preview the photo they will be taking. Copy this code into the startCamera function. This is used to bind the lifecycle of cameras to the lifecycle owner. This eliminates the task of opening and closing the camera since CameraX is lifecycle-aware.

Add a Runnable as one argument. We will fill it in later. Add ContextCompat. This returns an Executor that runs on the main thread. This is used to bind the lifecycle of your camera to the LifecycleOwner within the application's process. Inside that block, make sure nothing is bound to your cameraProvider , and then bind your cameraSelector and preview object to the cameraProvider.

Wrap this code in a catch block to log if there's a failure.



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